name = Coloured sledgehammer
preview = sledgecolourspre.bmp
dir = sledgehammercoloured
model = sledgehammer2brown.gmf
type = weapons
base = Weapon
styles = 30 kg, Hsledgehammer1.txt,60 kg
description = Heavier.  Gooder for smash stuff. 15000 HP, 400 DP, 200 fracture, and no normal.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 15000
fracture = 200
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
mass = 50
concussion = 2
piercing = 1
standard = 1
